April 20, 2021 View Project Code on GitHub After getting my 3D graphics engine to a usable state, it was finally time to actually use it for what it was meant to do: 3D Tic Tac Toe. 3D Tic Tac Toe as a sold game can be traced back to the early 60s, where... Continue reading: 3D Tic Tac Toe (3D Graphics pt. 2)
April 4, 2021 View Project Code on GitHub After completing my first project using a graphics library, I wanted to try my hand at making an actual game. It would be trivially easy to create 2D game with the plethora of beginner tools available to developers, so I wanted a bit more of a... Continue reading: Making a 3D Graphics Engine from Scratch